AI Insights · Timothy · July 2022
Top 5 Shooter Games in Belgium Q2 2022: Performance Review
Discover the performance trends of the top 5 shooter games on a unified platform in Belgium during Q2 2022, including revenue, downloads, and active user metrics.
The second quarter of 2022 saw significant activity in the shooter games category on a unified platform in Belgium. Here’s a detailed look at the performance trends for the top 5 apps in this category, based on data from Sensor Tower.
NERF: Superblast Online FPS from Nitro Games Oyj showed a varied performance. Weekly revenue peaked at approximately $268 in late May. However, weekly downloads saw a significant decline from 13.8K in late April to just 715 by the end of June. Similarly, active users dropped from 24.8K in late April to around 9.6K by the end of the quarter.
PUBG MOBILE by Tencent Mobile International Limited maintained a strong presence. The app's weekly revenue reached highs of around $70.6K at the end of March, with a more stable range between $35K to $45K in June. Downloads were relatively steady, oscillating between 1.9K and 3.1K. Active users remained robust, hovering around 44K to 51K throughout the quarter.
Zooba: Zoo Battle Royale Games from Wildlife Studios saw its weekly revenue peak at $6.1K in early May, with a slight decline towards the end of June. Downloads fluctuated, peaking at 2.8K in early April and maintaining around 2.1K by the end of June. Active users exhibited a similar trend, peaking at 25.6K in mid-April and stabilizing around 21K to 22K towards the end of the quarter.
Critical Strike CS: Online FPS by VERTIGOGAMES demonstrated a consistent performance. Weekly revenue peaked at approximately $1.1K in late June. Downloads showed an upward trend in late May, reaching about 2.9K, and then tapered off to around 1.5K by the end of June. Active users peaked at 11.7K in late May but saw a decline to around 7.9K by the end of June.
Sniper 3D: Gun Shooting Games, another title from Wildlife Studios, had weekly revenue peaking at $2.1K at the end of March. Downloads ranged from 1.5K to 2.8K throughout the quarter. Active users were relatively stable, peaking at 16.5K in mid-April and maintaining around 13K to 14K towards the end of June.
For more detailed insights and data, visit Sensor Tower.